Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script "Names"? (Combine callbacks and such)
ObsidianLegion Offline
Member

Posts: 173
Threads: 53
Joined: Jun 2011
Reputation: 0
#6
RE: Script "Names"? (Combine callbacks and such)

(09-01-2011, 12:39 PM)Rapture Wrote:
(09-01-2011, 12:19 PM)Lolnesia09 Wrote:
(09-01-2011, 12:12 PM)Rapture Wrote: Its just the name the game recognizes it by I think. You can put anything in it.

Do you have to use these ""

And what does the 3rd one for GiveItem do?

string& asSubTypeName
Yes put them in ""

Says its the name of the item in your .lang file. If you know how to do that.

Ahh.

So when I put

"ItemName_SoandSo" That line will judge what I put in the SoandSo space?

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
09-01-2011, 12:43 PM
Find


Messages In This Thread
RE: Script "Names"? (Combine callbacks and such) - by ObsidianLegion - 09-01-2011, 12:43 PM



Users browsing this thread: 2 Guest(s)