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Maya - Using revolved surfaces in the model editor
Selyp Offline
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Maya - Using revolved surfaces in the model editor

Hey guys,

Earlier I was having some trouble with a model I made being cut off in the model editor/level editors. I have now realized that it only seems to do this with revolved surfaces made in Maya. I am not sure if I just have the wrong settings when I use Revolve the surface, or if there is just an incompatibility with revolved surfaces for some reason. Has anyone expierenced this issue and/or found a fix for this?

When I use Revolve, I am making sure the output is polygons.

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(This post was last modified: 09-10-2011, 05:52 AM by Selyp.)
09-10-2011, 12:05 AM
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Maya - Using revolved surfaces in the model editor - by Selyp - 09-10-2011, 12:05 AM



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