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Maya - Using revolved surfaces in the model editor
MrBigzy Offline
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Posts: 616
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Joined: Mar 2011
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#3
RE: Maya - Using revolved surfaces in the model editor

Yes, you should always delete history before you export. And as you said before, make sure output is poly and not nurbs.
09-10-2011, 01:04 AM
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RE: Maya - Using revolved surfaces in the model editor - by MrBigzy - 09-10-2011, 01:04 AM



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