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LAMP CALLBACK PLEASE HELP
Elven Offline
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Posts: 862
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Joined: Aug 2011
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#2
RE: LAMP CALLBACK PLEASE HELP

void SetEntityCallbackFunc(string& asName, string& asCallback);
Calls a function when the player interacts with a certain entity.
Callback syntax: void MyFunc(string &in asEntity, string &in type)
Type depends on entity type and includes: “OnPickup”, “Break”, “OnIgnite”, etc

there you go Smile


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Messages In This Thread
LAMP CALLBACK PLEASE HELP - by Itskody - 09-17-2011, 09:25 PM
RE: LAMP CALLBACK PLEASE HELP - by Elven - 09-17-2011, 09:33 PM
RE: LAMP CALLBACK PLEASE HELP - by Khyrpa - 09-17-2011, 09:43 PM
RE: LAMP CALLBACK PLEASE HELP - by Itskody - 09-18-2011, 05:30 AM
RE: LAMP CALLBACK PLEASE HELP - by Khyrpa - 09-18-2011, 10:30 AM
RE: LAMP CALLBACK PLEASE HELP - by Itskody - 09-18-2011, 04:28 PM
RE: LAMP CALLBACK PLEASE HELP - by Khyrpa - 09-18-2011, 04:42 PM



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