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Enemy patrol nodes not added
Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
#5
RE: Enemy patrol nodes not added

Actually, (I blame having just woken up when i last posted for not suggesting this) but there is a really simple solution. Use LoadMap in conjunction with your player start area to re-load the level. The load times should be really short as the level is already loaded (if it isn't use the Create Cache methods?).

Obviously you can duplicate a few enemies here and there so you only have to reload every 10 tries or so if loading the level still breaks the flow significantly.

(This post was last modified: 09-20-2011, 08:37 PM by Apjjm.)
09-20-2011, 08:34 PM
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Messages In This Thread
Enemy patrol nodes not added - by Your Computer - 09-20-2011, 07:55 AM
RE: Enemy patrol nodes not added - by Tanshaydar - 09-20-2011, 02:30 PM
RE: Enemy patrol nodes not added - by Apjjm - 09-20-2011, 03:05 PM
RE: Enemy patrol nodes not added - by Apjjm - 09-20-2011, 08:34 PM
RE: Enemy patrol nodes not added - by Apjjm - 09-20-2011, 09:41 PM
RE: Enemy patrol nodes not added - by GraphicsKid - 09-21-2011, 11:16 PM



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