ZyLogicX
Member
Posts: 245
Threads: 24
Joined: May 2011
Reputation:
6
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custom Base_english.lang not working?
So I have a custom base_english.lang file... I changed some titles... but it doesnt show up in my full conversion mod even if I have directed everything right in the custom main main_init.cfg file
Main_init.cfg:
<ConfigFiles
Resources = "resources.cfg"
Materials = "materials.cfg"
Game = "config/tes1_game.cfg"
Menu = "config/tes1_menu.cfg"
PreMenu = "config/tes1_pre_menu.cfg"
Demo = "config/demo.cfg"
DefaultMainSettings = "config/default_main_settings.cfg"
DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"
DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"
DefaultBaseLanguage = "tes1_english.lang"
DefaultGameLanguage = "english.lang"
/>
<Directories
MainSaveFolder = "tes1_saves"
BaseLanguageFolder = "config/"
GameLanguageFolder = "config/tes1_lang/"
CustomStoryPath = "custom_stories"
/>
<Variables
GameName = "The Elder Sign: The Asylum-"
/>
<StartMap
File = "The Elder Sign.map"
Folder = "maps/tes1/"
Pos = "PlayerStartArea_1"
/>
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10-06-2011, 06:28 PM |
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