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Custom model issue
Phoroneus Offline
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Posts: 141
Threads: 12
Joined: Feb 2011
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#1
Custom model issue

I'm working on a new enemy for my current project, intending to use the grunt/brute skeleton and animations (since I'm not comfortable animating yet). Unfortunately, his eyes, teeth, tongue, and eyebrows all fail to render in ModelView. I've made all of them a part of the main mesh (they're all connected to each other, none is free-floating) but only the main body mesh shows up in HPL ModelView.

Here's the screens of the faces in ModelView and Blender's render, respectively:
http://i55.tinypic.com/5n93yo.png

Has anyone else had this problem, or know how to fix it?


Of note: This model is incomplete, and won't appear like this in the release, but I'd like to get it working in-game as a placeholder at least.

[Image: at_9365860.png]

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08-28-2011, 09:03 AM
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Messages In This Thread
Custom model issue - by Phoroneus - 08-28-2011, 09:03 AM
RE: Custom model issue - by Your Computer - 08-28-2011, 09:20 AM
RE: Custom model issue - by plutomaniac - 08-28-2011, 12:10 PM
RE: Custom model issue - by Endlvl - 08-30-2011, 06:55 PM
RE: Custom model issue - by Rapture - 08-30-2011, 08:14 PM
RE: Custom model issue - by MrBigzy - 08-30-2011, 10:20 PM



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