Decided to download and write a "review" of sorts. I'll write my thoughts as I go along.
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Spoiler below!
- Oh my. Large filesize. This should be good.
- Just some grammar errors to point out. Daniel should be capitalized, as well with I.
- This map...it had better not be the way it is because of how I think it's going to be.
- Jump scares, short, simple, effective...against those who fall for them.
- Sudden transition to dungeonbase...kind of strange, but I'll go with it.
- Yes, script, I see the lever and I know I have to pull it.
- Crowbar just sitting in the wall...okay.
- Wooden ladder makes metal sounds.
- I can reopen the hatch behind me and there's just tiles underneath. Just make the hatch static or locked.
- Key remains unnamed.
- I can see stairs clipping through the roof.
- Corpse missed the wardrobe, and clipped through the side of it.
- The stairway almost looks like a total rip of mine...but design is design.
- Walked through the corridor, and saw the door. Need welders on the sides of the doorway, it looks odd.
- Wooden ladder makes metal sounds, again.
- I can see down the wall at the back of your castlebase area, up on top of the "balcony"
- A carry-able torch. Nice touch....can't recall who this belongs to.
- The blue flames that are outside of the stove look a bit odd.
- So much of this points to being what I think it is...but I'll continue.
- Key still lacks a name.
- Oh dear god. It is what I thought it was. *sigh*
- I can't help but notice in the credits that there was no pointer toward the creator of the carry-able torch you had. I know I've seen it on here before, but I can't recall the creator.
- I never had to use the key I found in the furnace.
- This story lacked a story.
- I'm not going to leave an overarching comment for the entire story, because I'll be biased by the Pewdiepie influence.