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Game Engines (Help Choosing)
nemesis567 Offline
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#4
RE: Game Engines (Help Choosing)

I know NeoAxis, which uses OGRE as graphics engine. It's a nice engine but has no Source Code with it, which limits the flexibility of itself. Unity takes away features I require and has no source, unless I buy the 1500$ license. Source is pretty nice, but the SDK is pretty much outdated since it's been the same since Half Life 2's release.

Bluefury, Source engine allows you to make a new game: http://en.wikipedia.org/wiki/Category:So...gine_games

UDK was removed as an option because of the simple fact that it takes too much time to build anything on it and has too high specs.

I appreciate your help anyway. This is really an hard decision and the only way to make it is to get other people's opinions.

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 12-13-2011, 01:33 AM by nemesis567.)
12-13-2011, 01:33 AM
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Messages In This Thread
Game Engines (Help Choosing) - by nemesis567 - 12-12-2011, 10:43 PM
RE: Game Engines (Help Choosing) - by Sprog - 12-13-2011, 12:59 AM
RE: Game Engines (Help Choosing) - by BlueFury - 12-13-2011, 01:01 AM
RE: Game Engines (Help Choosing) - by nemesis567 - 12-13-2011, 01:33 AM
RE: Game Engines (Help Choosing) - by Danny Boy - 12-13-2011, 02:03 AM
RE: Game Engines (Help Choosing) - by nemesis567 - 12-13-2011, 03:42 PM
RE: Game Engines (Help Choosing) - by Arvuti - 12-13-2011, 04:09 PM
RE: Game Engines (Help Choosing) - by nemesis567 - 12-13-2011, 04:12 PM
RE: Game Engines (Help Choosing) - by Sprog - 12-15-2011, 12:08 AM
RE: Game Engines (Help Choosing) - by nemesis567 - 12-15-2011, 12:15 AM



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