i3670
Posting Freak
Posts: 1,308
Threads: 74
Joined: Oct 2011
Reputation:
36
Expected crap
Working on a scipt atm. Just a small problem
Spoiler below!
void Spawn2(string &in asTimer)
{
if(asTimer == "spawn1"){
PlaySoundAtEntity("", "guardian_activated.snt", "Play_At_2", 1.0f, false);
}
if(asTimer == "spawn2"){
SetEntityActive("servant_grunt_3", true);
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_25", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_26", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_27", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_28", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_29", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_30", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_31", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_32", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_33", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_34", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_35", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_36", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_37", 0.1, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_38", 5, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_41", 3, "");
AddEnemyPatrolNode("servant_grunt_3", "PathNodeArea_37", 5, "");
}
}
void Hinttrigger1(string &in asParent, string &in asChild, int alState)
{
GiveHint ("", "Descriptions", "Hint_3", 5.0f);
}
void Hinttrigger2(string &in asParent, string &in asChild, int alState)
{
GiveHint ("", "Descriptions", "Hint_4", 4.0f);
SetEntityActive("ceremony_knife_1", true);
}
}
The problem is at 278,6 304,6 and 309,6. 278 is at the top btw.
The problem is "Expected '(' " a common scripting problem.