The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
3DS Max to HPL2 Units setup.
Traggey Offline
is mildly amused

Posts: 3,257
Threads: 74
Joined: Feb 2012
Reputation: 185
#1
3DS Max to HPL2 Units setup.

So lads and girls, I've got a problem. Exporting DAE files from 3D's max 2012 64 bit seems to have issues with the collada exporter. Whatever I export comes out HUGE within the HPL engine. But once opened in max/maya it looks just fine again. Also there is the problem of Z being used as up in Max instead of Y.

Has anyone got any ideas on how to actually fix this? I can't seem to find anything about it.

Thanks in advance // Traggey
03-01-2012, 10:12 PM
Find


Messages In This Thread
3DS Max to HPL2 Units setup. - by Traggey - 03-01-2012, 10:12 PM
RE: 3DS Max to HPL2 Units setup. - by SPACoD - 03-02-2012, 06:12 PM
RE: 3DS Max to HPL2 Units setup. - by SPACoD - 03-08-2012, 08:00 PM
RE: 3DS Max to HPL2 Units setup. - by RawkBandMan - 03-11-2012, 12:29 AM
RE: 3DS Max to HPL2 Units setup. - by Ergul - 03-14-2012, 10:46 PM
RE: 3DS Max to HPL2 Units setup. - by SPACoD - 03-24-2012, 09:06 PM



Users browsing this thread: 1 Guest(s)