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Script Help Flying Jesus Help?
JMFStorm Offline
Member

Posts: 205
Threads: 8
Joined: Aug 2011
Reputation: 28
#3
RE: Flying Jesus Help?

Also I would recommend you to put these scripts under the void OnStart command
void OnStart ()
{
AddEntityCollideCallback("Player", "FlyingJesus", "HolyJesus", true, 1)
AddEntityCollideCallback("Jesus", "FlyingJesus", "Sound", true, 1)
AddUseItemCallback("", "Storage Room Key", "Kolmonen", "UsedKeyOnDoor", true);
}
And not under the "void OnEnter" if you don't want those functions to happen again if the player leaves the map and comes back.

03-10-2012, 05:30 PM
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Messages In This Thread
Flying Jesus Help? - by Andehande - 03-10-2012, 10:25 AM
RE: Flying Jesus Help? - by Stepper321 - 03-10-2012, 12:09 PM
RE: Flying Jesus Help? - by JMFStorm - 03-10-2012, 05:30 PM
RE: Flying Jesus Help? - by Stepper321 - 03-10-2012, 06:43 PM



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