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Black Plague and DX10?
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#8
RE: Black Plague and DX10?

OpenGL is the reason why Frictional were able to port the game to Linux & Mac without (apparently) too much trouble. If they had stuck to using a proprietary rendering platform such as Direct3D, we might not have been so lucky. People don't generally think about such benefits until they try to spread their wings with different operating systems. Smile
12-13-2007, 10:43 AM
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Black Plague and DX10? - by Ca-Kal-Oh! - 11-08-2007, 03:14 PM



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