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Texture, Model & Animation Help Model Texture Problem
DRedshot Offline
Senior Member

Posts: 374
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Joined: Jun 2011
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#5
RE: Model Texture Problem

(04-15-2012, 04:30 AM)Statyk Wrote:
(04-14-2012, 06:31 PM)Your Computer Wrote: You need to manually edit the .dae file to point to the new texture. You'll also need to change the name of the .dae file so that the game doesn't use the original instead.
This is easier if you don't have a modelling program or do not know how to use one.
Right click the .dae and open with Notepad or Notepad++ and press Ctrl+F and search:

<library_images>

In this category lies the directories to images that are followed by different meshes of the model. Change the directories, save as a new .dae (preferably in your new folders), redirect the images in the material file, save as the .mat for the new .dae and you should be good.
Thanks a lot for sharing this. I've tried doing it this way so many times, but I couldn't ever find the image directories.
The thing is, my laptop is quite slow, so it actually works out quicker to edit the directory in notepad++ than to open Maya and edit it in there.


04-15-2012, 12:28 PM
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Messages In This Thread
Model Texture Problem - by Kreekakon - 04-14-2012, 05:01 PM
RE: Model Texture Problem - by Mackiiboy - 04-14-2012, 05:16 PM
RE: Model Texture Problem - by Your Computer - 04-14-2012, 06:31 PM
RE: Model Texture Problem - by Statyk - 04-15-2012, 04:30 AM
RE: Model Texture Problem - by DRedshot - 04-15-2012, 12:28 PM
RE: Model Texture Problem - by Kreekakon - 04-17-2012, 01:19 PM
RE: Model Texture Problem - by Statyk - 04-17-2012, 06:12 PM



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