Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Script Help Exploding door
Kazakarumariou Away
An angry man.

Posts: 283
Threads: 8
Joined: Jul 2012
Reputation: 14
#3
RE: Exploding door

NEVERMIND I GOT NINJA'D


Spoiler below!

I see this

void AreaActive(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("ExplodingDoorArea_1", true);
}



------------FIXED-----------
void AreaActive(string& asEntity)

{
SetEntityActive("ExplodingDoorArea_1", true);
}

(This post was last modified: 07-11-2012, 07:29 PM by Kazakarumariou.)
07-11-2012, 07:28 PM
Find


Messages In This Thread
Exploding door - by Lizard - 07-11-2012, 07:15 PM
RE: Exploding door - by Cruzore - 07-11-2012, 07:28 PM
RE: Exploding door - by Kazakarumariou - 07-11-2012, 07:28 PM
RE: Exploding door - by Cruzore - 07-11-2012, 07:29 PM
RE: Exploding door - by Lizard - 07-11-2012, 07:33 PM



Users browsing this thread: 1 Guest(s)