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Game stops working the same place over and over
larsjorgen Offline
Junior Member

Posts: 9
Threads: 2
Joined: Sep 2012
Reputation: 0
#1
Solved: 8 Years, 2 Months, 2 Weeks ago Game stops working the same place over and over

maps/level19_chemical_laboratory.dae: I've gotten the blue stuff into my container, I turn the wheel to open the door for a new exit out of the room, and I make a run for it. I make it through, but when I click the door to open it, the game starts to load and just about when the game starts, it all crashes. I deleted the config file as suggested, but still it crashes. Pretty new drivers, etc.
Engine log:


Spoiler below!
-------- THE HPL ENGINE LOG ------------
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 1360 x 768 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV
Register Combiners: 0
NV
Register Combiners Stages: 11
ATI
Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 1360.000000 : 768.000000
Creating programs
CG ERROR
: The compile returned an error.
-----------------------------------
core
/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR
: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Success!
Device name: Generic Software
Number of mono sources: 32
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
Trying to load vertex program!
Success!
--------------------------------------------------------
Game Running
--------------------------------------------------------
Loading collada for '
maps/level19_chemical_laboratory.dae' took: 1868 ms
ERROR: Couldn'
t create material 'particle_metalpiece.mat'
ERROR
: Couldn't create material 'particle_metalpiece.mat'
ERROR: Couldn'
t create material 'particle_rockpiece.mat'
ERROR
: Couldn't create material 'particle_rockpiece.mat'
WARNING: Texture '
pasted__blinn1-fx' was not found!
WARNING: Texture '
pasted__blinn1-fx' was not found!
WARNING: Texture '
pasted__blinn1-fx' was not found!
WARNING: Texture '
pasted__blinn1-fx' was not found!
WARNING: Texture '
pasted__blinn1-fx' was not found!
WARNING: Texture '
pasted__blinn1-fx' was not found!
WARNING: Parent '
group3' couldn't be found! Failed to attach 'artefact01_pointLight1' to 'artefact01'.Attaching directly to mesh.
WARNING
: Parent 'group3' couldn't be found! Failed to attach 'artefact02_pointLight1' to 'artefact02'.Attaching directly to mesh.
ERROR: Couldn'
t find particle system file 'particle_imp_generic_hard.ps'
ERROR
: Couldn't texture ''
ERROR: Couldn'
t texture ''
ERROR
: Couldn't texture ''
ERROR: Couldn'
t texture ''
ERROR
: Couldn't texture ''
ERROR: Couldn'
t find particle system file 'particle_imp_generic_hard.ps'
ERROR
: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn'
t find particle system file 'particle_imp_dirt.ps'
ERROR
: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn'
t find particle system file 'particle_imp_dirt_hard.ps'
ERROR
: Couldn't find particle system file 'particle_imp_dirt.ps'
ERROR: Couldn'
t find particle system file 'particle_imp_metal.ps'
WARNING
: Geometry for joint child '' is missing! Might be connected to bone.
WARNING
: Geometry joint parten '' is missing! Might be connected to bone.
WARNING
: Geometry for joint child '' is missing! Might be connected to bone.
WARNING
: Geometry joint parten '' is missing! Might be connected to bone.
ERROR
: Couldn't find particle system file 'particle_grass_crash.ps'
ERROR: Couldn'
t find particle system file 'particle_grass_crash.ps'
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
WARNING
: Didn't find particle system 'steam06'
WARNING: Couldn'
t find sound entity 'steam06'
Loading collada for 'maps/level16_infected_corridors.dae' took: 1398 ms
ERROR
: Couldn't create material 'particle_rockpiece.mat'
ERROR: Couldn'
t find particle system file 'particle_imp_generic_hard.ps'
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
WARNING
: Texture 'lambert141-fx' was not found!
ERROR
: Couldn't find particle system file 'particle_imp_generic_hard.ps'
WARNING: Texture '
lambert1-fx' was not found!
WARNING: Texture '
lambert1-fx' was not found!
WARNING: Texture '
lambert1-fx' was not found!
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't find particle system file 'particle_grass_crash.ps'
ERROR: Couldn'
t find particle system file 'particle_grass_crash.ps'
ERROR
: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't create material '.mat'
WARNING: Could not load material ''
ERROR: Couldn'
t create material '.mat'
WARNING
: Could not load material ''
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
ERROR
: Couldn't create SoundEntity 'enemy_dog_idle.snt'
WARNING: Couldn'
t preload sound 'enemy_dog_idle'
(This post was last modified: 09-24-2012, 04:00 PM by plutomaniac.)
09-23-2012, 11:09 PM
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Game stops working the same place over and over - by larsjorgen - 09-23-2012, 11:09 PM



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