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Help with decorativeness...
FlawlessHappiness Offline
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Posts: 3,980
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Joined: Mar 2012
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#6
RE: Help with decorativeness...

(11-12-2012, 02:54 PM)i3670 Wrote: Or using script

SetEntityInteractionDisabled(string& asName, bool abDisabled);
That would still make them glow... Would mislead the player

Trying is the first step to success.
11-13-2012, 09:14 PM
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Messages In This Thread
Help with decorativeness... - by Josh9810 - 11-12-2012, 06:36 AM
RE: Help with decorativeness... - by Damascus - 11-12-2012, 07:47 AM
RE: Help with decorativeness... - by Josh9810 - 11-12-2012, 08:10 AM
RE: Help with decorativeness... - by i3670 - 11-12-2012, 02:54 PM
RE: Help with decorativeness... - by FlawlessHappiness - 11-13-2012, 09:14 PM
RE: Help with decorativeness... - by Josh9810 - 11-13-2012, 05:11 AM



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