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SC Custom Models Part II
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Posts: 935
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#9
RE: SC Custom Models Part II

If everything fails, you can always make new textures and change the meshes a bit. Maybe add more detail, they could use it... after that they are technically not the ripped models anymore, right? Wink
(Well, legally they are, I guess, but hey who's going to be able to prove it...)

Anyway I'll be following this CS with interest. It's a pretty serious setting you're tackling there, so I wonder in what direction the story will go. Over-the-top dark humor like wolfenstein or gritty, precisely researched realism?
12-13-2012, 08:02 PM
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Messages In This Thread
SC Custom Models Part II - by stonecutter - 12-12-2012, 10:02 PM
RE: SC Custom Models Part II - by The chaser - 12-12-2012, 10:29 PM
RE: SC Custom Models Part II - by stonecutter - 12-12-2012, 11:03 PM
RE: SC Custom Models Part II - by i3670 - 12-12-2012, 11:18 PM
RE: SC Custom Models Part II - by stonecutter - 12-12-2012, 11:27 PM
RE: SC Custom Models Part II - by stonecutter - 12-12-2012, 11:50 PM
RE: SC Custom Models Part II - by Statyk - 12-13-2012, 12:18 AM
RE: SC Custom Models Part II - by xxxxxxxxxxxxxxxx - 12-13-2012, 08:02 PM
RE: SC Custom Models Part II - by stonecutter - 12-13-2012, 11:56 PM



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