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How d i add animations to pathnodes?
NaxEla Offline
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Posts: 415
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Joined: Dec 2012
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#2
RE: How d i add animations to pathnodes?

If you open the suitor in the model editor, you can look at its animations. Just click Settings > Animations. The one called Flinch uses flinch.dae_anim, so your line would look like this:
AddEnemyPatrolNode("suitor_1", "PathNodeArea_1", 5, "Flinch");

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02-23-2013, 10:09 PM
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RE: How d i add animations to pathnodes? - by NaxEla - 02-23-2013, 10:09 PM



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