Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GiveItem
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#4
RE: GiveItem

GiveItemFromFile does work with AddUseItemCallback if the internal name given matches the exact name of the item at the LevelEditor but as NaxEla said, it is used for debugging purposes because it does not work as intended (custom items called via GiveItemFromFile usually do not have inventory descriptions etc...)
(This post was last modified: 03-25-2013, 02:17 PM by plutomaniac.)
03-25-2013, 02:17 PM
Find


Messages In This Thread
GiveItem - by Cyphermur9t - 03-24-2013, 10:53 PM
RE: GiveItem - by plutomaniac - 03-25-2013, 02:09 AM
RE: GiveItem - by NaxEla - 03-25-2013, 05:46 AM
RE: GiveItem - by plutomaniac - 03-25-2013, 02:17 PM



Users browsing this thread: 1 Guest(s)