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Model Editor Help Making bones static
salsbury Offline
Junior Member

Posts: 12
Threads: 3
Joined: Apr 2013
Reputation: 0
#1
Making bones static

Hello again

So on my third level I wanted to construct some bridges that were large sized bones. In the entities tab there's a single human bone, and skull. I imported the bone into the model editor, disabled gravity and applied a body, yet it doesn't work, it still falls into the abyss. Is there a way to turn entities into static objects? I'm sure it's been asked but I'm not finding much.

Thanks
04-14-2013, 07:01 PM
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Messages In This Thread
Making bones static - by salsbury - 04-14-2013, 07:01 PM
RE: Making bones static - by i3670 - 04-14-2013, 07:07 PM
RE: Making bones static - by salsbury - 04-14-2013, 07:18 PM
RE: Making bones static - by Slanderous - 04-14-2013, 07:21 PM
RE: Making bones static - by salsbury - 04-14-2013, 07:43 PM
RE: Making bones static - by i3670 - 04-14-2013, 07:58 PM



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