Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Texture, Model & Animation Help Door texture
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
#10
RE: Door texture

(08-03-2013, 06:12 AM)JustAnotherPlayer Wrote:
(08-03-2013, 05:51 AM)Rapture Wrote: Well your suppose to export the UV layout (Blender has an option at the bottom of the UV Editor, "UVs > Export UV Layout"; Maya/3ds may have something similiar.) to a location on your comp, open it up in Photoshop/GIMP and edit away.

Just make sure all the pieces are joined together in one object before you export. Don't export multiple separate UV layouts. (Select all the pieces and do Ctrl + J to join them, if you use Blender.)

What if I told you I don't. You don't need every object exported into one in Amnesia. Blender can do so, like Maya and 3ds Max can too.
yeah but its more efficient to have it as one texture so you only have to do one pass for the texture or whatever its called.
08-03-2013, 06:15 AM
Find


Messages In This Thread
Door texture - by PutraenusAlivius - 08-02-2013, 01:56 PM
RE: Door texture - by WALP - 08-02-2013, 02:16 PM
RE: Door texture - by PutraenusAlivius - 08-02-2013, 02:53 PM
RE: Door texture - by Statyk - 08-02-2013, 05:05 PM
RE: Door texture - by WALP - 08-02-2013, 06:04 PM
RE: Door texture - by Statyk - 08-03-2013, 01:20 AM
RE: Door texture - by PutraenusAlivius - 08-03-2013, 02:28 AM
RE: Door texture - by Rapture - 08-03-2013, 05:51 AM
RE: Door texture - by PutraenusAlivius - 08-03-2013, 06:12 AM
RE: Door texture - by WALP - 08-03-2013, 06:15 AM



Users browsing this thread: 1 Guest(s)