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Make me a monster?
WALP Offline
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Posts: 1,221
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Joined: Aug 2012
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#6
RE: Make me a monster?

Then of course we need to consider that people have their own things to do or work on, and therefore wont have the time to do the monster all day, and some days not at all, so it would easily end up at 15 - 30 days or more passing.

And even if you found a hobbyist or something that do have the time to work on it most of the day, you would have to consider that they are most likely not as efficient or fast working as proffesionals like say Traggey, and most of these things could therefore easily end up taking twice as long for them, getting us back up at those 15- 30 days.

Then theres the time spend exporting and setting up the enemy of course, I know HPL2 is being updated but I doubt it will be anywhere near easy to get working, because its HPL2 ya know.

In short its a lot of work.
10-11-2013, 11:31 AM
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Messages In This Thread
Make me a monster? - by JbobEEjo43 - 10-11-2013, 01:36 AM
RE: Make me a monster? - by Reminiscity - 10-11-2013, 01:52 AM
RE: Make me a monster? - by Potato - 10-11-2013, 03:06 AM
RE: Make me a monster? - by CarnivorousJelly - 10-11-2013, 04:47 AM
RE: Make me a monster? - by Traggey - 10-11-2013, 09:47 AM
RE: Make me a monster? - by WALP - 10-11-2013, 11:31 AM



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