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Beyond: Two Souls
i3670 Offline
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#3
RE: Beyond: Two Souls

(10-17-2013, 08:32 PM)Wooderson Wrote: I have no idea why there is less decision making that actually affects the games plot in B:2S compared to Heavy Rain, I loved that in Heavy Rain. TotalBiscuit uploaded a very interesting video on the subject what makes a game. Heavy Rain felt more like a game than B:2S

Beyond felt like a movie where you could make a minor decision every 5 minutes. If you wanted to chop tomatoes in HR it was you chopping tomatoes in Beyond you decide that character should chop tomatoes and then you watch the character do it.

"What you think is irrelevant" - A character of our time

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Messages In This Thread
Beyond: Two Souls - by i3670 - 10-17-2013, 08:07 PM
RE: Beyond: Two Souls - by Wooderson - 10-17-2013, 08:32 PM
RE: Beyond: Two Souls - by Bridge - 10-17-2013, 11:00 PM
RE: Beyond: Two Souls - by i3670 - 10-17-2013, 08:46 PM
RE: Beyond: Two Souls - by Froge - 10-17-2013, 09:19 PM
RE: Beyond: Two Souls - by Wooderson - 10-17-2013, 09:37 PM
RE: Beyond: Two Souls - by i3670 - 10-18-2013, 04:53 PM
RE: Beyond: Two Souls - by Wooderson - 10-18-2013, 09:33 PM
RE: Beyond: Two Souls - by i3670 - 10-18-2013, 10:38 PM
RE: Beyond: Two Souls - by Wooderson - 10-18-2013, 11:04 PM
RE: Beyond: Two Souls - by Wooderson - 10-22-2013, 06:57 PM
RE: Beyond: Two Souls - by i3670 - 10-18-2013, 11:52 PM



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