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Crash to desktop after starting game [Overture] +latest patch
oblisk Offline
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#8
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Crash to desktop after starting game [Overture] +latest patch

(02-04-2009, 01:26 PM)Scraper Wrote: Stupid question, how big monitor you have?
Maybe you're using too big resolution for your monitor at the moment, or something...

30", but of course I tried other resolutions as well.

(02-04-2009, 01:26 PM)jens Wrote: Possible to temporary disable one of the graphics card to test if that is the problem?

Could you also repost the log so that we can see if the game is using default settings?
A 4870x2 is a single dual-GPU card. I tried disabling one of the GPUs (Crossfire off), same problem...

New log:
-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 16
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1



I also tried launching the game with vsync off/on, Catalyst AI off/on, etc. Nothing works!
02-04-2009, 02:20 PM
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