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Texture, Model & Animation Help How to reassign animations for enemy?
GoreGrinder99 Offline
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Posts: 166
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Joined: Feb 2013
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#1
How to reassign animations for enemy?

How would I go about changing the animation files for the Grunt to the animations from the Brute? I have copy and pasted the Brute animations to the Grunt folder of my own and loaded it in the ModelViewer but it still loads the default Grunt animations. I know the files are named the same so I wasn't sure how to proceed. Anyone know?

Thanks in advanced!

-Grind to the Gore-
07-20-2014, 09:02 PM
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How to reassign animations for enemy? - by GoreGrinder99 - 07-20-2014, 09:02 PM



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