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Glitchy static objects
Plazmater Offline
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Posts: 122
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Joined: Aug 2013
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#1
Glitchy static objects

Does anyone ever encounter problem while making FC with a few static objects from AAMFP assets and original game as i ?

By those problems i mean some of the static objects as carpets and etc. are glitchy , unlike patched level editor when there is all fine, while testing FC those objects are randomly rotated (mostly 90°).

Funny thing is, that if it would be custom story there is everything as fine as in level editor. In Fc its different story...

How could i say it differently... if i only use AAMFP and original assets in ATTD folders and test it its ok as well, but if i redirect static objects so that they are used from FC folder by editing to this:

<Directory Path="/your_mod/static_objects" AddSubDirs="true" />

There where glitchy static objects starts.

Any idea ?
07-22-2014, 07:27 PM
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Messages In This Thread
Glitchy static objects - by Plazmater - 07-22-2014, 07:27 PM
RE: Glitchy static objects - by Daemian - 07-22-2014, 07:55 PM
RE: Glitchy static objects - by Plazmater - 07-22-2014, 09:52 PM



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