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[Blender] Importing to HPL2
TheWalshinator Offline
Senior Member

Posts: 280
Threads: 3
Joined: Jul 2013
Reputation: 4
#4
RE: [Blender] Importing to HPL2

Your best bet is to apply the rig and export it using the Collada plugin in Autodesk Maya if you want to use a rig and animations.
Also, make sure that you don't use the materials in Blender, but create a .mat that uses the needed textures in HPL's Material Editor.

You will see me, and weep in cold fear...
08-14-2014, 07:56 AM
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Messages In This Thread
[Blender] Importing to HPL2 - by narutohokager - 08-13-2014, 10:14 PM
RE: [Blender] Importing to HPL2 - by Artsy - 08-14-2014, 12:20 AM
RE: [Blender] Importing to HPL2 - by TheWalshinator - 08-14-2014, 07:56 AM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-15-2014, 08:34 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-22-2014, 10:48 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-23-2014, 02:13 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-03-2014, 04:13 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 09-03-2014, 04:59 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-03-2014, 09:22 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-07-2014, 07:51 PM
RE: [Blender] Importing to HPL2 - by 7heDubz - 09-26-2014, 12:14 AM



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