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[Blender] Importing to HPL2
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#17
RE: [Blender] Importing to HPL2

The *.ent file is your entity. You can't use it for anything but a static object without an entity file.
Also make sure that when you're using your entities, you need to place them in the Amnesia/entities/whatever location instead of Amnesia/custom_stories/yourstory/entities/whatever. The level editor uses files from that location so to use entities in it, they must be stored there.

(This post was last modified: 09-07-2014, 07:51 PM by Mudbill.)
09-07-2014, 07:51 PM
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Messages In This Thread
[Blender] Importing to HPL2 - by narutohokager - 08-13-2014, 10:14 PM
RE: [Blender] Importing to HPL2 - by Artsy - 08-14-2014, 12:20 AM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-15-2014, 08:34 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-22-2014, 10:48 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 08-23-2014, 02:13 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-03-2014, 04:13 PM
RE: [Blender] Importing to HPL2 - by MrBehemoth - 09-03-2014, 04:59 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-03-2014, 09:22 PM
RE: [Blender] Importing to HPL2 - by Mudbill - 09-07-2014, 07:51 PM
RE: [Blender] Importing to HPL2 - by 7heDubz - 09-26-2014, 12:14 AM



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