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Entity won't activate.
Ongka Offline
Member

Posts: 225
Threads: 3
Joined: Nov 2010
Reputation: 20
#7
RE: Entity won't activate.

AngelScript (C++) is case-sensitive, so check if the item name is written exactly the same.
SetEntityActive("Key_01", true); doesn't work if the item is called KEY_01 in the level editor.
If that doesn't work make sure your function gets executed (add debug messages, check area names and CollideCallbacks for typos etc.).

[Image: 18694.png]
10-29-2014, 10:39 PM
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Messages In This Thread
Entity won't activate. - by Spazatron - 10-29-2014, 07:12 PM
RE: Entity won't activate. - by Mudbill - 10-29-2014, 07:15 PM
RE: Entity won't activate. - by Spazatron - 10-29-2014, 07:20 PM
RE: Entity won't activate. - by Mudbill - 10-29-2014, 08:04 PM
RE: Entity won't activate. - by Spazatron - 10-29-2014, 08:16 PM
RE: Entity won't activate. - by FlawlessHappiness - 10-29-2014, 08:34 PM
RE: Entity won't activate. - by Ongka - 10-29-2014, 10:39 PM



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