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Black Screen after intro
l1q1d Offline
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Posts: 2
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Joined: Jul 2009
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#10
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Black Screen after intro

Same with Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller on amd 64 gentoo system

Check serial!                                                                                                                                                                  
-------- THE HPL ENGINE LOG ------------                                                                                                                                      
                                                                                                                                                                              
Creating Engine Modules                                                                                                                                                        
--------------------------------------------------------                                                                                                                      
Creating graphics module                                                                                                                                                      
Creating system module                                                                                                                                                        
Creating resource module                                                                                                                                                      
Creating input module                                                                                                                                                        
Creating sound module                                                                                                                                                        
Creating physics module                                                                                                                                                      
Creating ai module                                                                                                                                                            
Creating gui module                                                                                                                                                          
Creating haptic module                                                                                                                                                        
Creating scene module                                                                                                                                                        
--------------------------------------------------------                                                                                                                      
                                                                                                                                                                              
Initializing Resources Module                                                                                                                                                  
--------------------------------------------------------                                                                                                                      
Creating resource managers                                                                                                                                                    
Misc Creation                                                                                                                                                                
--------------------------------------------------------                                                                                                                      
                                                                                                                                                                              
Initializing Graphics Module                                                                                                                                                  
--------------------------------------------------------                                                                                                                      
Init low level graphics                                                                                                                                                      
Setting video mode: 1280 x 800 - 32 bpp                                                                                                                                      
Init Glee...OK                                                                                                                                                                
Setting up OpenGL                                                                                                                                                            
  Max texture image units: 8                                                                                                                                                  
  Max texture coord units: 8                                                                                                                                                  
  Two sided stencil: 0                                                                                                                                                        
  Vertex Buffer Object: 0                                                                                                                                                      
  Anisotropic filtering: 1                                                                                                                                                    
  Max Anisotropic degree: 4                                                                                                                                                    
  Multisampling: 1                                                                                                                                                            
  Vertex Program: 1                                                                                                                                                            
  Fragment Program: 1                                                                                                                                                          
  NV Register Combiners: 0                                                                                                                                                    
  NV Register Combiners Stages: 152458984                                                                                                                                      
  ATI Fragment Shader: 0                                                                                                                                                      
Creating graphic systems                                                                                                                                                      
  Creating Renderer2D                                                                                                                                                          
  Renderer2D created                                                                                                                                                          
  Creating Renderer3D                                                                                                                                                          
   Load Renderer3D gpu programs:                                                                                                                                              
    Extrude                                                                                                                                                                    
CG: 'ShadowExtrude_vp.cg' using profile: 'arbvp1'                                                                                                                              
CG: 'ShadowExtrude_fp.cg' using profile: 'arbfp1'                                                                                                                              
    Diffuse Vertex                                                                                                                                                            
CG: 'Diffuse_Color_vp.cg' using profile: 'arbvp1'                                                                                                                              
    Diffuse Fragment                                                                                                                                                          
CG: 'Diffuse_Color_fp.cg' using profile: 'arbfp1'                                                                                                                              
    Fog                                                                                                                                                                        
CG: 'Fog_Solid_vp.cg' using profile: 'arbvp1'                                                                                                                                  
CG: 'Fog_Solid_fp.cg' using profile: 'arbfp1'                                                                                                                                  
   Creating fog textures: Solid Additive Alpha                                                                                                                                
CG: 'refract_vp.cg' using profile: 'arbvp1'                                                                                                                                    
CG: 'refract_fp.cg' using profile: 'arbfp1'                                                                                                                                    
CG: 'refract_special_fp.cg' using profile: 'arbfp1'                                                                                                                            
   init sky box                                                                                                                                                                
  Renderer3D created                                                                                                                                                          
Creating screen buffers size 1280.000000 : 800.000000                                                                                                                        
Creating programs                                                                                                                                                            
CG: 'PostEffect_Blur_vp.cg' using profile: 'arbvp1'                                                                                                                            
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'arbfp1'                                                                                                                      
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'arbfp1'                                                                                                                        
CG: 'PostEffect_Bloom_vp.cg' using profile: 'arbvp1'                                                                                                                          
CG: 'PostEffect_Bloom_fp.cg' using profile: 'arbfp1'                                                                                                                          
CG: 'PostEffect_Motion_vp.cg' using profile: 'arbvp1'                                                                                                                          
CG: 'PostEffect_Motion_fp.cg' using profile: 'arbfp1'                                                                                                                          
CG ERROR : The compile returned an error.                                                                                                                                    
-----------------------------------                                                                                                                                          
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.                                            
-----------------------------------                                                                                                                                          
CG: Error loading: 'core/programs/PostEffect_Motion_fp.cg'!                                                                                                                    
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'                                                                                                                      
Dynamic loops in motion blur fp not supported, loading static instead.                                                                                                        
CG: 'PostEffect_Motion_staticloop_fp.cg' using profile: 'arbfp1'                                                                                                              
CG: 'PostEffect_DoF_vp.cg' using profile: 'arbvp1'                                                                                                                            
CG: 'PostEffect_DoF_fp.cg' using profile: 'arbfp1'                                                                                                                            
  RendererPostEffects created                                                                                                                                                  
Adding engine materials                                                                                                                                                      
--------------------------------------------------------                                                                                                                      
                                                                                                                                                                              
Initializing Sound Module                                                                                                                                                      
--------------------------------------------------------                                                                                                                      
Initializing OpenAL.                                                                                                                                                          
  Trying to open audio device... Success!                                                                                                                                      
  Device name: ALSA Software on default                                                                                                                                        
  Number of mono sources: 32                                                                                                                                                  
--------------------------------------------------------                                                                                                                      
                                                                                                                                                                              
Initializing Game Module                                                                                                                                                      
--------------------------------------------------------                                                                                                                      
Adding engine updates                                                                                                                                                        
Initializing script functions                                                                                                                                                
--------------------------------------------------------                                                                                                                      
                                                                                                                                                                              
User Initialization                                                                                                                                                            
--------------------------------------------------------                                                                                                                      
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists!                                                                                    
Initializing Penumbra: Overture Episode 1                                                                                                                                      
  Version       $Rev: 2553 $                                                                                                                                                  
  Date  $Date: 2008-04-09 23:06:19 -0400 (Wed, 09 Apr 2008) $                                                                                                                  
Checking Supported Profiles                                                                                                                                                    
  Profile CG_PROFILE_VP20 is supported                                                                                                                                        
  Profile CG_PROFILE_ARBVP1 is supported                                                                                                                                      
  Profile CG_PROFILE_ARBFP1 is supported                                                                                                                                      
Trying to load vertex program!                                                                                                                                                
CG: 'Test' using profile: 'arbvp1'                                                                                                                                            
Success!                                                                                                                                                                      
CG: 'Fallback02_Diffuse_Light_p1_vp.cg' using profile: 'arbvp1'                                                                                                                
CG: 'Fallback02_Diffuse_Light_p2_vp.cg' using profile: 'arbvp1'                                                                                                                
CG: 'Fallback02_Diffuse_Light_Spot_p2_vp.cg' using profile: 'arbvp1'                                                                                                          
CG: 'Fallback02_Diffuse_Light_Spot_p3_vp.cg' using profile: 'arbvp1'                                                                                                          
--------------------------------------------------------                                                                                                                      
                                                                                                                                                                              
Game Running                                                                                                                                                                  
--------------------------------------------------------                                                                                                                      
Loading collada for 'maps/level00_01_boat_cabin.dae' took: 313 ms
CG: 'Fog_Trans_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Trans_Alpha_fp.cg' using profile: 'arbfp1'
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'arbfp1'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Loading map 'level00_01_boat_cabin.dae' took: 6971 ms
07-19-2009, 01:46 PM
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Black Screen after intro - by Ramiro - 07-18-2009, 04:06 AM



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