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Black Screen after intro
e2b Offline
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Joined: Jul 2009
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#29
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Black Screen after intro

I've exactly the same problem like the thread starter. Back screen directly after the intro video sequence of Overture. With bad video settings I could see a desktop with a map on it, but the game freezes here. The other games of the Penumbra collection have the same problems, only some tutorial seems to work.

I'm using the graphics card ATI Mobility Radeon X700 and Ubuntu 9.04. I think one problem could be that since Ubuntu 9.04 some older ATI graphics card aren't supported by the original ATI driver "fglrx" anymore (list of affected cards). So you must use the free radeon driver and Penumbra may have some problems here. I use the latest radeon driver version 6.12.2 (8. April 2009).

Yes, pulseaudio is a problem too, but you can easily kill pulseaudio before you start Penumbra. I think you can add this to the start scripts placed in the installation folder.

Has Penumbra a chance on this hardware to run with the radeon driver? Maybe this problem is considered in the new patch in progress?

Terminal:
foobar@foobar-laptop:~$ /opt/PenumbraCollection/overture
Killed
Penumbra: Overture exited unexpectedly, please check
/home/foobar/.frictionalgames/Penumbra/Overture/hpl.log
for any error messages
Also try running
ulimit -c unlimited
And re-running Penumbra and try and recreate the error
then submit the generated core file or stack trace

~/.frictionalgames/Penumbra/Overture/hpl.log:
Check serial!
-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 1280 x 800 - 32 bpp
Init Glee...OK
Setting up OpenGL
  Max texture image units: 8
  Max texture coord units: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Vertex Program: 1
  Fragment Program: 1
  NV Register Combiners: 0
  NV Register Combiners Stages: 172821936
  ATI Fragment Shader: 0
Creating graphic systems
  Creating Renderer2D
  Renderer2D created
  Creating Renderer3D
   Load Renderer3D gpu programs:
    Extrude
CG: 'ShadowExtrude_vp.cg' using profile: 'arbvp1'
CG: 'ShadowExtrude_fp.cg' using profile: 'arbfp1'
    Diffuse Vertex
CG: 'Diffuse_Color_vp.cg' using profile: 'arbvp1'
    Diffuse Fragment
CG: 'Diffuse_Color_fp.cg' using profile: 'arbfp1'
    Fog
CG: 'Fog_Solid_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Solid_fp.cg' using profile: 'arbfp1'
   Creating fog textures: Solid Additive Alpha
CG: 'refract_vp.cg' using profile: 'arbvp1'
CG: 'refract_fp.cg' using profile: 'arbfp1'
CG: 'refract_special_fp.cg' using profile: 'arbfp1'
   init sky box
  Renderer3D created
Creating screen buffers size 1280.000000 : 800.000000
Creating programs
CG: 'PostEffect_Blur_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Blur_Rect_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Blur_2D_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Bloom_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Bloom_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_Motion_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_Motion_fp.cg' using profile: 'arbfp1'
CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
CG: Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
CG: 'PostEffect_Motion_staticloop_fp.cg' using profile: 'arbfp1'
CG: 'PostEffect_DoF_vp.cg' using profile: 'arbvp1'
CG: 'PostEffect_DoF_fp.cg' using profile: 'arbfp1'
  RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
  Trying to open audio device... Success!
  Device name: ALSA Software on default
  Number of mono sources: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
WARNING: Language entry 'EventKeyInNoPower' in category '01_10_small_shaft' already exists!
Initializing Penumbra: Overture Episode 1
  Version    $Rev: 2553 $
  Date    $Date: 2008-04-09 23:06:19 -0400 (Wed, 09 Apr 2008) $
Checking Supported Profiles
  Profile CG_PROFILE_VP20 is supported
  Profile CG_PROFILE_ARBVP1 is supported
  Profile CG_PROFILE_ARBFP1 is supported
Trying to load vertex program!
CG: 'Test' using profile: 'arbvp1'
Success!
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'maps/level00_01_boat_cabin.dae' took: 1071 ms
CG: 'Fog_Trans_vp.cg' using profile: 'arbvp1'
CG: 'Fog_Trans_Alpha_fp.cg' using profile: 'arbfp1'
CG: 'Fog_Trans_Mod_fp.cg' using profile: 'arbfp1'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry  joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Loading map 'level00_01_boat_cabin.dae' took: 9232 ms

$ lspci | grep VGA:
01:00.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility X700 (PCIE)

$ glxinfo:
foobar@foobar-laptop:~$ glxinfo
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 20060815 x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.4
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_fragment_program, GL_ARB_imaging,
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters,
    GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
    GL_ARB_texture_compression, GL_ARB_texture_cube_map,
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
    GL_MESAX_texture_float, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
    GL_EXT_copy_texture, GL_EXT_draw_range_elements,
    GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_polygon_offset,
    GL_EXT_rescale_normal, GL_EXT_secondary_color,
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array,
    GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate,
    GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent,
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_NV_vertex_program,
    GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table,
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
    GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

16 GLX Visuals
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x22 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x69 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x6a 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x6b 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x6c 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x6d 24 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x6e 24 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x6f 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x70 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x71 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x72 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x73 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x74 24 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x75 24 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x58 32 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None

16 GLXFBConfigs:
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x59  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x5a  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x5b  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x5c  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x5d  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x5e  0 tc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x5f  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x60  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x61  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x62  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x63  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  0  0  0  0  0  0 0 None
0x64  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  0 16 16 16 16  0 0 Slow
0x65  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x66  0 dc  0 32  0 r  .  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
0x67  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  8  0  0  0  0  0 0 None
0x68  0 dc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 Slow
07-30-2009, 11:56 PM
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Black Screen after intro - by Ramiro - 07-18-2009, 04:06 AM



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