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Penumbra Ending
Xanatos Offline
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Posts: 305
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Joined: Dec 2010
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#15
RE: Penumbra Ending

F.E.A.R. 2: Project Origin was developed by a completely different development team from WB which lead to several inconsistencies with the first game. The first F.E.A.R.'s story was pretty much complete by F.E.A.R.: Extraction Point so there was no need to tack on an additional game set in the same scenario (Perseus Mandate included). I haven't played Bioshock 2 but apparently it's more of an expansion pack than anything else.

A good sequel, for example, is Thief II: The Metal Age - it stays within the overall game universe and has a fresh story instead of sticking with that whole Trickster business again. We still got to play as Garrett because he was alive, functional and quite a developed character suitable to the game's universe. Whilst Philip, being a silent protagonist, isn't one really worth keeping and his story is pretty much done. I don't see him getting out of there any time soon.

If fate frowns, we all perish.
Do not fear the darkness, but welcome its embrace.
(This post was last modified: 01-03-2011, 08:39 AM by Xanatos.)
01-03-2011, 08:39 AM
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Messages In This Thread
Penumbra Ending - by BobtheInsane - 11-29-2010, 04:10 AM
RE: Penumbra Ending - by tonewww - 11-29-2010, 10:02 PM
RE: Penumbra Ending - by Yuhaney - 12-02-2010, 01:02 PM
RE: Penumbra Ending - by Skeleton - 12-10-2010, 07:28 PM
RE: Penumbra Ending - by Gharren - 12-27-2010, 06:45 PM
RE: Penumbra Ending - by PrinceCola - 12-11-2010, 03:26 PM
RE: Penumbra Ending - by Bek - 12-12-2010, 10:50 AM
RE: Penumbra Ending - by Bek - 12-28-2010, 11:39 AM
RE: Penumbra Ending - by Googolplex - 12-28-2010, 11:58 AM
RE: Penumbra Ending - by Penumbra - 01-01-2011, 01:17 AM
RE: Penumbra Ending - by Shev - 01-01-2011, 12:38 PM
RE: Penumbra Ending - by Spooder Wekd - 01-02-2011, 08:10 AM
RE: Penumbra Ending - by Xanatos - 01-02-2011, 02:41 PM
RE: Penumbra Ending - by hollowleviathan - 01-02-2011, 09:34 PM
RE: Penumbra Ending - by Xanatos - 01-03-2011, 08:39 AM



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