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PlaySound
Frontcannon Offline
Senior Member

Posts: 538
Threads: 10
Joined: Jul 2010
Reputation: 2
#4
RE: PlaySound

Add this in Collide_Area and activate 'Show Debug Messages' in the debug menu (F1):

AddDebugMessage("this should be a sound", false);


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12-14-2010, 11:34 PM
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Messages In This Thread
PlaySound - by nerdboyxxx - 12-14-2010, 05:22 AM
RE: PlaySound - by Frontcannon - 12-14-2010, 05:42 PM
RE: PlaySound - by nerdboyxxx - 12-14-2010, 10:59 PM
RE: PlaySound - by Frontcannon - 12-14-2010, 11:34 PM
RE: PlaySound - by nerdboyxxx - 12-15-2010, 12:11 AM
RE: PlaySound - by nerdboyxxx - 12-15-2010, 03:09 AM



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