Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


[Solved]Demo Two problems one is a crash
neilsouth Offline
Junior Member

Posts: 12
Threads: 2
Joined: Mar 2007
Reputation: 0
#11
Solved: 8 Years, 2 Months, 3 Weeks ago RE: Demo Two problems one is a crash

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 1280 x 1024 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 16
Max texture coord units: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 1
NV Register Combiners: 0
NV Register Combiners Stages: 11
ATI Fragment Shader: 1
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
Diffuse
Fog
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 1280.000000 : 1024.000000
Creating programs
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open software device... Failed opening hardware device, using software
Device name: Generic Software
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Trying to load vertex program!
Success!
WARNING: Couldn't create save folder 'C:\Documents and Settings\neilsouth\My Documents/Penumbra Overture'! Saving to local
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'data/level00_01_boat_cabin.dae' took: 268 ms
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Start Num Of: 81
Start Num Of: 1
Loading map 'level00_01_boat_cabin.dae' took: 5882 ms
Deleting 'whiskeybottle1'
Deleting 'whiskeybottle1_broken'
Deleting 'notebook'
WARNING: Could not find language file category ''
Deleting 'battery1'
Deleting 'glowstick'
Deleting 'fishermanswife'
Deleting 'whiskeybottle2'
Deleting 'whiskeybottle2_broken'
Deleting 'flashlight'
Creating saved world level00_01_boat_cabin
Deleting 'beddesc'
Deleting 'bucket1'
Deleting 'chair01'
Deleting 'coffin1'
Deleting 'descpinup'
Deleting 'descwife'
Deleting 'dufflebag01'
Deleting 'exitdoor'
Deleting 'exitdoordesc'
Deleting 'lifering01'
Deleting 'lock1'
Deleting 'locker1'
Deleting 'locker1area'
Deleting 'lookintro1'
Deleting 'lookintro2'
Deleting 'mapdesc'
Deleting 'padlockarea'
Deleting 'parrafinlight'
Deleting 'pillow1'
Deleting 'rationcan1'
Deleting 'rationcan2'
Deleting 'rationcan3'
Deleting 'smalltable1'
Deleting 'smalltabledesc'
Deleting 'windowdesc1'
Deleting 'windowdesc2'
Loading collada for 'data/level01_01_outside.dae' took: 312 ms
Start Num Of: 139
End Num Of: 120
Start Num Of: 5
Loading map 'level01_01_outside.dae' took: 3302 ms
Creating saved world level01_01_outside

------


Just a thought shouldn't it be C:\Documents and Settings\neilsouth\My Documents\Penumbra Overture

instead of /Penumbra Overture or does that not make a difference? / -> \
(This post was last modified: 03-07-2007, 05:48 PM by MrCoffee5.)
03-07-2007, 05:45 PM
Find


Messages In This Thread



Users browsing this thread: 1 Guest(s)