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Sound Question
Devil Dogs SF Offline
Junior Member

Posts: 4
Threads: 2
Joined: Jan 2011
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#1
Sound Question

I am trying to set this sound up where when the player crosses a script area (ScriptArea_2) a sound plays. I'm rather sure I've gotten the script for sound correct:

Quote:PlaySoundAtEntity("running", "step_run_wood.snt", "PosNodeArea_1", 1.0f, false);

But I am clueless as to how I run that once the player enters the script area.
(This post was last modified: 01-16-2011, 04:16 AM by Devil Dogs SF.)
01-16-2011, 04:15 AM
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Messages In This Thread
Sound Question - by Devil Dogs SF - 01-16-2011, 04:15 AM
RE: Sound Question - by Andross - 01-16-2011, 04:45 AM



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