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Fatal Error... again... >.> [SOLVED]
Karai16 Offline
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Posts: 164
Threads: 24
Joined: Apr 2011
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#1
Fatal Error... again... >.> [SOLVED]

[Image: FatalError2.png]
This is the error I get once I start up my map. it has to do with this piece of code.

void OnStart()
{
    SetPlayerInteractCallback("RoomDoor", "showdoortext1", true);
}

void showdoortext1(string &in asParent , string &in asChild)
{
SetMessage("Message", "doortext1", 0);
}
I'm probably not stringing things in right, but could anybody tell me what's wrong?
In case you don't know what I'm trying to do, I'm trying to make text appear on the screen saying the door's locked

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(This post was last modified: 05-11-2011, 10:00 PM by Karai16.)
05-11-2011, 09:42 PM
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Messages In This Thread
Fatal Error... again... >.> [SOLVED] - by Karai16 - 05-11-2011, 09:42 PM
RE: Fatal Error... again... >.> - by Kyle - 05-11-2011, 09:45 PM
RE: Fatal Error... again... >.> - by Karai16 - 05-11-2011, 09:55 PM



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