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Crowbar
Unearthlybrutal Offline
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Posts: 775
Threads: 12
Joined: May 2011
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#7
RE: Crowbar

It's a little bit complicated:/. You need to do unactive "joint crowbar" to the door and make it active on putting the crowbar from inventory to the door. Then you will need area for the crowbar, when it touches it, the door will bang and open. Look at some custom story's scripts (if you know any wheres used the crowbar). I found it out myself by exploring the scripts. Good luckSmile

When Life No Longer Exists
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12-01-2011, 04:05 PM
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Messages In This Thread
Crowbar - by hoppem - 11-27-2011, 08:44 AM
RE: Crowbar - by flamez3 - 11-27-2011, 08:51 AM
RE: Crowbar - by hoppem - 11-27-2011, 09:28 AM
RE: Crowbar - by flamez3 - 11-27-2011, 10:32 AM
RE: Crowbar - by hoppem - 11-27-2011, 10:50 AM
RE: Crowbar - by flamez3 - 12-01-2011, 02:15 PM
RE: Crowbar - by Unearthlybrutal - 12-01-2011, 04:05 PM
RE: Crowbar - by hoppem - 12-03-2011, 08:14 AM
RE: Crowbar - by Dobbydoo - 12-03-2011, 09:43 AM
RE: Crowbar - by Kman - 12-03-2011, 09:58 AM



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