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Learning the ropes: literally
R. Peters Offline
Junior Member

Posts: 48
Threads: 10
Joined: Apr 2012
Reputation: 0
#1
Learning the ropes: literally

Hey guys, new guy here. I'm just about to release my first custom story, so I like to think I have a moderate understanding of scripting (I can open doors with keys AND make enemies patrol, get me Tongue). However, I recently decided to challenge myself to create a puzzle using more or less the only thing I didn't know about: Ropes.

I built a map, came up with a premise for the use of the rope and so far it's gone ok. In fact, it'd be fully functional in terms of actually being able to get past the puzzle, but for some reason whenever the rope is slacked too much, or one end of the rope is at a lower height than the other, the rope goes through the floor.

So, in the spirit of learning and helping etc., I was hoping that the pro's on here could submit not any knowledge about how my problem could be solved, but also any additional information about ropes that new-ish coders like myself may find useful when working with ropes in the game. Thanks, and I hope this helps plenty of people that find ropes annoying like myself. Smile

Author of: - A Morbid New Year (Also available as a full conversion).
04-12-2012, 07:35 AM
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Messages In This Thread
Learning the ropes: literally - by R. Peters - 04-12-2012, 07:35 AM
RE: Learning the ropes: literally - by DRedshot - 04-12-2012, 04:58 PM
RE: Learning the ropes: literally - by DRedshot - 04-13-2012, 12:30 PM
RE: Learning the ropes: literally - by Putmalk - 04-13-2012, 04:54 PM
RE: Learning the ropes: literally - by R. Peters - 04-13-2012, 07:32 PM
RE: Learning the ropes: literally - by Putmalk - 04-13-2012, 07:47 PM
RE: Learning the ropes: literally - by R. Peters - 04-15-2012, 12:47 PM
RE: Learning the ropes: literally - by DRedshot - 04-13-2012, 10:04 PM
RE: Learning the ropes: literally - by nemesis567 - 04-13-2012, 10:38 PM



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