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Vertical Sync drops FPS
SPACoD Offline
Junior Member

Posts: 13
Threads: 4
Joined: Jan 2012
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#5
Solved: 8 Years, 2 Months, 2 Weeks ago RE: Vertical Sync drops FPS

I read somewhere that devs are planning on making HPL 3 use DirectX. I also forgot to mention that the old monitor's refresh rate was 75Hz.
But I don't get why it's happening only when an object is really close and why is the image messed up when VSync is off, I played a few games with it off and everything is looking like it should.

EDIT: For DX support check here: http://en.wikipedia.org/wiki/HPL_Engine
(This post was last modified: 01-06-2013, 12:17 PM by SPACoD.)
01-06-2013, 12:05 PM
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Messages In This Thread
Vertical Sync drops FPS - by SPACoD - 01-05-2013, 09:06 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-05-2013, 09:42 PM
RE: Vertical Sync drops FPS - by SPACoD - 01-05-2013, 11:08 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-06-2013, 01:01 AM
RE: Vertical Sync drops FPS - by SPACoD - 01-06-2013, 12:05 PM
RE: Vertical Sync drops FPS - by plutomaniac - 01-06-2013, 12:22 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-06-2013, 06:46 PM
RE: Vertical Sync drops FPS - by plutomaniac - 01-06-2013, 07:22 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-06-2013, 07:54 PM
RE: Vertical Sync drops FPS - by plutomaniac - 01-06-2013, 08:16 PM
RE: Vertical Sync drops FPS - by SPACoD - 01-09-2013, 12:19 AM
RE: Vertical Sync drops FPS - by Your Computer - 01-09-2013, 01:48 AM



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