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Texture, Model & Animation Help Model acts up
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#6
RE: Model acts up

Quote: easiest way (What I always do) just combine and separate. You could alsoset the pivots to 0,0,0 but I find combine > separate is easier/quicker [Image: wink.gif]
Jup, it's quick and easy but take care, those two functions cause a helluva mess in the outliner, cluttering your scene hierarchy with groups and transform nodes and whatnot. Make sure to delete your objects history and clean up the outliner afterwards for a clean and bug-free scene! Smile
Another quick way to move the pivot around is to just hit the "insert" key while in the move tool to switch to pivot-mode. You can then snap the pivot to the center of the grid by holding X for grid snap.
(This post was last modified: 04-20-2013, 12:19 AM by xxxxxxxxxxxxxxxx.)
04-20-2013, 12:17 AM
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Messages In This Thread
Model acts up - by ClayPigeon - 04-19-2013, 06:42 PM
RE: Model acts up - by The chaser - 04-19-2013, 06:50 PM
RE: Model acts up - by OriginalUsername - 04-19-2013, 06:55 PM
RE: Model acts up - by ClayPigeon - 04-19-2013, 07:05 PM
RE: Model acts up - by NaxEla - 04-20-2013, 12:15 AM
RE: Model acts up - by xxxxxxxxxxxxxxxx - 04-20-2013, 12:17 AM
RE: Model acts up - by ClayPigeon - 04-20-2013, 08:51 AM
RE: Model acts up - by Statyk - 04-20-2013, 06:38 AM



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