Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New Interview on AMFP - "Infection" Mechanic Was Cut
Nyarlathotep Offline
Member

Posts: 149
Threads: 2
Joined: Feb 2012
Reputation: 7
#13
RE: New Interview on AMFP - "Infection" Mechanic Was Cut

(12-02-2013, 01:38 PM)Acies Wrote: How it could have looked (minus the usual ATDD zoom effect):
[Image: Infection_Overlay.png]

http://s24.postimg.org/vvl8au61f/Infection_Overlay.png

Found the files for it on install;
Amnesia - A Machine For Pigs\redist\shaders\posteffect_infection_*

Thought it would play a role later.. I really need to finish the game (reinstall of my computer got in the way) Big Grin

I like how that overlay resembles a jaguar skin. Would be neat to see how this was working before they cut it.

I personally don't mind them cutting that mechanic. I really do believe the game is better off without an equivalent to the sanity meter. But I do think the game could have benefited from a few scripted moments of your character showing signs of his illness. I mean, I suppose this does happen at the very opening and at one point later on when it brings you to a crawl. But maybe a little something else would have helped cement the feeling you were playing as a sick man.
12-03-2013, 11:17 PM
Find


Messages In This Thread
RE: New Interview on AMFP - "Infection" Mechanic Was Cut - by Nyarlathotep - 12-03-2013, 11:17 PM



Users browsing this thread: 1 Guest(s)