Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spoiler AAMFP's Unused Materials
WALP Offline
Posting Freak

Posts: 1,221
Threads: 34
Joined: Aug 2012
Reputation: 45
#6
RE: AAMFP's Unused Materials

(12-02-2013, 04:52 PM)Paddy™ Wrote: The Pig Mask Key Plate is listed in the mansionbase files, so I took that to mean it was originally intended to be used in the mansion. I think the church's assets are all listed under new_church. The mansion is like a giant puzzle box of hidden passages and rooms, so there would be plenty of opportunity for the Pig Mask Key/Plate to be of use. Maybe back when there was an inventory this was how the secret room in the office was opened, but after the inventory was ditched they replaced it with the rifle lock mechanism. Or something haha.

@ The Mug: do you have any theories as to why the Greenhouse stuff won't load in the level editor/model editor/model viewer but do load in Maya?

The fact that the UVs are fucked would probably be something HPL would not like. Just to make myself clear DAE_FBX was the only one that worked, OpenCOLLADA,FBX,COLLADA in blender,FBX in blender did not work, so it generally seems to be some problematic files.
12-02-2013, 06:29 PM
Find


Messages In This Thread
AAMFP's Unused Materials - by Paddy™ - 12-02-2013, 08:56 AM
RE: AAMFP's Unused Materials - by WALP - 12-02-2013, 01:26 PM
RE: AAMFP's Unused Materials - by Romulator - 12-02-2013, 01:55 PM
RE: AAMFP's Unused Materials - by Paddy™ - 12-02-2013, 04:52 PM
RE: AAMFP's Unused Materials - by WALP - 12-02-2013, 06:29 PM
RE: AAMFP's Unused Materials - by Slanderous - 12-02-2013, 06:19 PM
RE: AAMFP's Unused Materials - by Alardem - 12-02-2013, 10:22 PM
RE: AAMFP's Unused Materials - by Paddy™ - 12-03-2013, 07:15 AM
RE: AAMFP's Unused Materials - by Slanderous - 12-03-2013, 11:05 AM
RE: AAMFP's Unused Materials - by Paddy™ - 12-03-2013, 11:24 AM
RE: AAMFP's Unused Materials - by WALP - 12-05-2013, 01:49 PM
RE: AAMFP's Unused Materials - by Paddy™ - 12-05-2013, 10:28 PM
RE: AAMFP's Unused Materials - by plutomaniac - 12-06-2013, 12:10 AM
RE: AAMFP's Unused Materials - by Alardem - 12-06-2013, 12:15 AM
RE: AAMFP's Unused Materials - by plutomaniac - 12-06-2013, 12:19 AM
RE: AAMFP's Unused Materials - by Paddy™ - 12-06-2013, 11:12 AM
RE: AAMFP's Unused Materials - by Alardem - 12-06-2013, 12:49 PM
RE: AAMFP's Unused Materials - by RaideX - 12-06-2013, 06:35 PM
RE: AAMFP's Unused Materials - by plutomaniac - 12-06-2013, 06:39 PM
RE: AAMFP's Unused Materials - by i3670 - 12-07-2013, 05:44 PM
RE: AAMFP's Unused Materials - by Paddy™ - 12-07-2013, 06:07 PM
RE: AAMFP's Unused Materials - by plutomaniac - 12-07-2013, 06:41 PM
RE: AAMFP's Unused Materials - by Slanderous - 12-07-2013, 10:16 PM
RE: AAMFP's Unused Materials - by Paddy™ - 12-07-2013, 11:50 PM
RE: AAMFP's Unused Materials - by Macgyverthehero - 12-09-2013, 12:47 AM
RE: AAMFP's Unused Materials - by Slanderous - 12-09-2013, 06:04 PM
RE: AAMFP's Unused Materials - by plutomaniac - 12-09-2013, 01:58 AM
RE: AAMFP's Unused Materials - by Alardem - 12-09-2013, 03:51 AM
RE: AAMFP's Unused Materials - by AlexCarlson - 12-22-2013, 04:43 AM
RE: AAMFP's Unused Materials - by Ashtoreth - 12-22-2013, 04:50 AM



Users browsing this thread: 1 Guest(s)