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how to make floor break when u go to a certain area
Mudbill Offline
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#57
RE: how to make floor break when u go to a certain area

You need a custom entity. It's easy to make, just open the grunt file in the Model Editor, go on Settings > User Defined Variables, then remove the music files from the DangerMusic, SearchMusic, and AttackMusic slots. Save it as a separate entity, for example servant_grunt_nomusic.ent

Or if you're lazy, you can just download the one I edited right now (had to make it an archive, cause .ent isn't allowed apparently).

Keep in mind that the loud static noise as a monster is chasing you will still be there and can not be removed with just a custom story. This only removes the music.


Attached Files
.rar   servant_grunt_nomusic.rar (Size: 2.32 KB / Downloads: 99)

(This post was last modified: 07-03-2014, 04:50 AM by Mudbill.)
07-03-2014, 04:41 AM
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RE: how to make floor break when u go to a certain area - by Mudbill - 07-03-2014, 04:41 AM



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