Plazmater
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Glitchy static objects
Does anyone ever encounter problem while making FC with a few static objects from AAMFP assets and original game as i ?
By those problems i mean some of the static objects as carpets and etc. are glitchy , unlike patched level editor when there is all fine, while testing FC those objects are randomly rotated (mostly 90°).
Funny thing is, that if it would be custom story there is everything as fine as in level editor. In Fc its different story...
How could i say it differently... if i only use AAMFP and original assets in ATTD folders and test it its ok as well, but if i redirect static objects so that they are used from FC folder by editing to this:
<Directory Path="/your_mod/static_objects" AddSubDirs="true" />
There where glitchy static objects starts.
Any idea ?
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07-22-2014, 07:27 PM |
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Daemian
Posting Freak
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RE: Glitchy static objects
What Patrik said should help you. (On how to import stuff from AMFP)
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07-22-2014, 07:55 PM |
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Plazmater
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Posts: 122
Threads: 24
Joined: Aug 2013
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RE: Glitchy static objects
Everything is fine, only thing could help me is resaving those glitchy models in patched model editor, BUT they arent appearing because they dont have .ent files.
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07-22-2014, 09:52 PM |
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