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Water not affected by fog
Acies Offline
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Posts: 1,643
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Joined: Feb 2011
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#6
RE: Water not affected by fog

I think it has to do with the cubemap assigned to the water. Cubemaps in HPL always 'glow', no matter if lightsource or not.. Big Grin

What water-texture are you using? I can do some tinkering, see if I can come up with a solution.

[Image: mZiYnxe.png]


09-28-2014, 04:26 PM
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Messages In This Thread
Water not affected by fog - by FlawlessHappiness - 09-27-2014, 10:21 PM
RE: Water not affected by fog - by Viper85626 - 09-28-2014, 06:20 AM
RE: Water not affected by fog - by Neelke - 09-28-2014, 01:10 PM
RE: Water not affected by fog - by Acies - 09-28-2014, 04:26 PM
RE: Water not affected by fog - by Acies - 09-28-2014, 06:12 PM
RE: Water not affected by fog - by Acies - 09-29-2014, 12:47 PM
RE: Water not affected by fog - by Acies - 09-29-2014, 04:09 PM
RE: Water not affected by fog - by Romulator - 09-29-2014, 11:46 PM
RE: Water not affected by fog - by Acies - 09-30-2014, 12:39 AM
RE: Water not affected by fog - by Daemian - 09-30-2014, 04:30 AM
RE: Water not affected by fog - by Acies - 09-30-2014, 01:47 PM



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