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programmatic text
FlawlessHappiness Offline
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Posts: 3,980
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#13
RE: programmatic text

(10-28-2014, 06:10 PM)MrBehemoth Wrote: I'm using entites (and particles for transitions). Since the scoreboard is in a fixed position, the script will be relatively simple. I'll be able to show it in a day or 2.

(10-28-2014, 12:08 PM)FlawlessHappiness Wrote: Dude you could've just asked me! Big Grin

I know dude, thanks! Smile

I already know how to do it with entities. My OP was asking about something different though: basically, "is it possible to display a string variable as HUD text". The answer is no, so I'm doing it Flawlessly. Wink

Awesome ^_^

Trying is the first step to success.
10-28-2014, 07:08 PM
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Messages In This Thread
programmatic text - by MrBehemoth - 10-25-2014, 01:47 PM
RE: programmatic text - by Romulator - 10-25-2014, 03:35 PM
RE: programmatic text - by MrBehemoth - 10-26-2014, 10:56 PM
RE: programmatic text - by Daemian - 10-27-2014, 01:15 PM
RE: programmatic text - by MrBehemoth - 10-27-2014, 06:20 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 12:08 PM
RE: programmatic text - by MrBehemoth - 10-28-2014, 06:10 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 07:08 PM
RE: programmatic text - by Romulator - 10-27-2014, 09:24 AM
RE: programmatic text - by Ongka - 10-27-2014, 12:21 PM
RE: programmatic text - by Mudbill - 10-28-2014, 12:19 PM
RE: programmatic text - by FlawlessHappiness - 10-28-2014, 12:27 PM
RE: programmatic text - by Mudbill - 10-28-2014, 01:15 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 03:51 PM
RE: programmatic text - by Daemian - 11-01-2014, 04:04 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 04:23 PM
RE: programmatic text - by Mudbill - 11-01-2014, 04:38 PM
RE: programmatic text - by Daemian - 11-01-2014, 06:53 PM
RE: programmatic text - by MrBehemoth - 11-01-2014, 08:13 PM



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