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Importing AMFP Assets into Custom Story
Tesseract Offline
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Posts: 498
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Joined: Mar 2011
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#2
RE: Importing AMFP Assets into Custom Story

(12-10-2014, 03:24 AM)AGP Wrote: I've been beta-testing my cs through a friend who doesn't have AMFP installed on their computer to see what does and what does not show up.

So far we're having problems with the wine glasses and the secret door from the mansionbase set (secret_door02.ent). For the wine glasses, the glasses are not showing up, just the wine, and for the door, the back is not there, so you can see right through the door and wall.

Not sure how to go about fixing these. Well, I would suppose it's just a matter of finding the right files to transfer over, but which files?

It's probably not a wise idea sharing the content of AMFP with someone who doesn't own the game. They will have to purchase the game copy all of the AAMFP content to their ATDD root folder, it should then work.
12-10-2014, 08:23 AM
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Importing AMFP Assets into Custom Story - by AGP - 12-10-2014, 03:24 AM
RE: Importing AMFP Assets into Custom Story - by Tesseract - 12-10-2014, 08:23 AM



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