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New Game Design/Gameplay needed for dealing with Enemies in future games
Radiance Offline
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#13
RE: New Game Design/Gameplay needed for dealing with Enemies in future games

(10-02-2015, 09:32 PM)Googolplex Wrote: Yes, here I absolutely agree with you.
I think that is for the first time. [Image: applause.gif]
But, I also mean to built/create concoctions, mixtures and liquids for manipulating the creatures and environment.[Image: wizard.gif]
I suppose you wouldn't like that.

(10-02-2015, 09:32 PM)Googolplex Wrote: Am I right that you mean using scraps in the environment to build your way out? This is something I like in the Penumbra games. Puzzles based on interactions and physics.

Yeah, but not overuse same mechanics. In SOMA this was used only once close to the end.
(This post was last modified: 10-03-2015, 05:57 PM by Radiance.)
10-02-2015, 09:49 PM
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RE: New Game Design/Gameplay needed for dealing with Enemies in future games - by Radiance - 10-02-2015, 09:49 PM



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