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New Game Design/Gameplay needed for dealing with Enemies in future games
pinkribbonscars Offline
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#21
RE: New Game Design/Gameplay needed for dealing with Enemies in future games

Monster encounters were still effective, just not as impactful as when I first played Penumbra / Amnesia. You can tell the encounters weren't as much a priority, too. Look at Amnesias masterfully crafted buildup compared to Somas first encounter.
(This post was last modified: 10-04-2015, 01:09 PM by pinkribbonscars.)
10-04-2015, 01:08 PM
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RE: New Game Design/Gameplay needed for dealing with Enemies in future games - by pinkribbonscars - 10-04-2015, 01:08 PM



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